Skip to main content

Fighting Mongooses Part Two

I Played through portal again to get myself in the mindset. I wanted to have a mind full of Weighted storage cubes before I started looking at the theory of study. One thing I noticed from a theatrical point of view, There is very little music. There is the occasional radio in a Rat Man nest or with a few cubes. Other than that, I can think of only really think of a few moments with music. The moment when you finally get the full Portal gun, where you can fire two portals. The music is bright and and technological. You were just given the key to a new world, and the quick musical moment adds to that feeling.

Another is when GLaDos tries to incinerate you. The music is sharp and dreadful, kind of like a techno Snidely Whiplash moment.
The final moment I really noticed the music was during the climatic battle after you burn away her Moralty core. It is your standard climactic moment music.

Now this serves two purposes. The first is the lack of music. This gives the environments already sterile and solitary feel even more alienation. The second, in my opinion, is to give GLaDos a flare for the dramatic.


Comments

  1. Playing through Portal 2 (sadly not completing it quite yet), the glaring omission of music from the first game becomes that much more noticeable. Nearly every test chamber is accompanied by oppressive, dystopian chords that definitely underscore the blatantly sinister nature of the tests this go-around. So, piggybacking on the idea of the music lending GLaDOS an air of theatricality, I'm going to submit that the music represents the mindset of the character.

    ReplyDelete

Post a Comment

Popular posts from this blog

League of Legends and Gaming Theory... Unite!

Every time I start to make a post on this blog I think  "What game should I discuss? What is something I want to write about?" and I give myself the same answer every time, League of Legends. Yet I always decide that I should avoid it because Half-Real doesn't apply to League (<---Very wrong), but after essentially looking for any excuse to geek over League and flipping through the book again I realized it could have actually been the ideal example to so many parts of the book, and a near perfect example in many cases. It was as if Teemo had Q'd me with his Blinding Shot and I could not see how this book had anything to do with a no narrative unconventional game like League of Legends

    League of Legends is a part of a insanely fast growing sub-genre of Real-Time Strategy (RTS) games called Multiplayer Online Battle Arena or MOBA's and is currently the most played video game in the world. The basics of League can be summarized by using Juul's three r…

Posthumanist Ethics in Wolfenstein II: The New Colossus, Delivered to the Far West Popular Culture Association Conference on 25 February 2018

As is so often the case with conference presentations, these 15 minutes comprise a snapshot of what should be a broader project; there are several papers to be written about the posthumanist ethic that infuses this game. I’m going to focus on The New Colossus’s use of non-human animals as ethical conduits, but first I want to make a brief case for taking this game’s political engagement seriously. Many of you probably remember that when the trailer for The New Colossus was released in early October of 2017, there was some backlash on social media from people who felt personally implicated by the tagline “Make America Nazi Free Again.” 
Tension in the aftermath of the Charlottesville white nationalist rally in August remained high, and to avoid further antagonizing the grumblers, Bethesda could have distanced itself with the old standby “it’s just a game” or even “it’s just a game that has always been about killing Nazis.” 
Instead, though, Pete Hines, the studio's vice president of …

Xenoblade Chronicles: Gamer’s Inside Analysis

The Xenosaga series gave the imagination of a story, with epic action and adventure with a feel of Japanese anime, into a different game that is equally large, if not larger, to the Xenosaga series on the PS2. Gamers that play Xenoblade Chronicles will think back to them playing Xenosaga, if they played any of them, and compare to Xenoblade Chronicles by amount of gameplay, the story, and the entire layout of the game itself.
The story starts on the creation of the world the characters live in, which are two giants, locked in battle, over a vast ocean and under an endless sky. The common denominator is the sea and the sky, because they exist in reality, but it’s clear 2 giants are fictional. One is called the Bionis, and the other is called the Mechonis. Then, all of a sudden, they are mysteriously frozen in time. So, “Eons” later, life and machines rise from these giant titans. It’s clear that the name Bionis has the prefix bio- which means life, and the prefix of Mechonis is Mech- me…